Welcome!

Agile Computing Authors: Liz McMillan, Pat Romanski, Elizabeth White, Dana Gardner, Andy Thurai

News Feed Item

Haptic TouchScreen Technology Market to see 41% CAGR During 2013 - 2018

DALLAS, August 21, 2014 /PRNewswire/ --

Forecast to reach $51.77 Billion value in 2018, the global haptic technology market for touchscreen is growing at a very high CAGR. Haptic Technology Market for Touchscreen (2013- 2018): By Components (Kinesthetic & Tactile Sensing, Actuators); Technology (Resistive, Capacitive); Devices (Touchscreens, Input Devices); Applications (Consumer Electronics, Automotive, Medical) research report available with RnRMarketResearch.com, says Immersion covers about 95% of the overall market share in the haptic technology solution market. Some of the major companies dominating the haptic touchscreen industry are Immersion (U.S.), Senseg (Finland), SMK Electronics (U.S.), and others.

The major driving factors for the haptic touchscreens market are the growth of the Smartphones and virtual interfaces. In the report, different touchscreens technologies are discussed like capacitive touchscreens, resistive touchscreens, surface acoustic wave (SAW) touchscreens, optical imaging touchscreens, and others. Haptic technology is increasing in use for capacitive touchscreens. Haptic technology in touchscreens is based on two different types of sensing systems, namely Kinesthetic and tactile. Different types of actuators, electronic systems, and the softwares required for a haptic system are also discussed in the report. Adding haptic and sound feedback to touchscreens using different types of actuators is one of the emerging technologies in the field of the touchscreens. The haptic driver provides a touch sensation when a user interacts with a touchscreen. Handset design challenges and the high power consumption are the major barriers in the growth of haptic touchscreens market.

In-depth competitive landscape for each player and market share has been given in the report along with geographic analysis for haptic touchscreens market, covering the major regional markets, viz. North America, Europe, Asia-Pacific, and Rest of the World (ROW). Some of the major agreements like the agreement between Immersion Corporation (U.S.) and Motorola Inc. (U.S.) other the major acquisitions, collaborations, and partnerships that boost the sales of haptic touchscreens are discussed in the report. 23 companies like 3M, Alpine Electronics, Apple, Cypress Semiconductor Corporation, Densitron Technologies, Displax Interactive Systems, ELO Touch Solutions, Gesturetek, Haption S.A., Hiwave Technologies, Immersion Corporation, Johnson Electric, Maxim Integrated, Microchip Technology, National Semiconductor, Renesas Electronics Corporation, Samsung Electronics, Sensable, Senseg, SMK Electronics, Synaptics, Tactus Technology and Texas Instruments are profiled in this research available for purchase (US$4650 for a single user PDF) at http://www.rnrmarketresearch.com/contacts/purchase?rname=89861 .

Haptics creates multi modal experiences that improve the usability by engaging touch, sound, and sight. Haptics improve the usability by fully engaging the users' senses such as in a shooter game when a user selects a virtual button, he/she can sense the button due to the haptics and performs much better. Haptics provides the users with in-built and definite tactile confirmation. Haptics also makes a user more confident by improving the safety and overcoming the distractions. Haptics rebuilds the mechanical feeling as the user is able to touch and feel the buttons on the touchscreen.

The Haptic Technology Market for Touchscreen (2013- 2018) research report categorizes the Global Haptic Touchscreens market based on various applications, devices, touch technologies market; it also covers the revenue foretold from 2013 to 2018 and future applications of Haptic Touchscreens. It describes the demand for Haptic Touchscreens in various regions. The report describes the applications mapping in the Haptic Touchscreens market with respect to the growth potential and adoption by the various companies.

On The Basis Of Applications 

Haptic Touchscreens are used for various applications like consumer electronics, industrial, automotive, medical, point of sales and kiosks. Consumer Electronics is the major application of the Haptic Touchscreens. Defense applications and Home Appliances are expected to adopt the haptic touchscreens by 2014 because of the continuous technological advancement in the displays for these applications. Due to the increasing safety and security aspects, the haptic touchscreens are increasingly adopted for the automotive segment.

On The Basis Of Touch Technologies 

All the touchscreens are based on different touch sensing technologies. Some of the major touch sensing technologies are Capacitive, Resistive, Surface Acoustic Wave (SAW), Optical Imaging and others. Capacitive and Resistive touch sensing technologies are mostly used in the haptic touchscreens. Capacitive touch sensors hold 70% of the market that is in most of the applications capacitive touch sensing technology is used. In multi touch screens, capacitive touch sensing is mostly preferred for the multi touch screens whereas, resistive touch sensing is mostly preferred for the single touch screens.

On The Basis Of Geographical Regions 

Geographical analysis covers North America, Europe, Asia-Pacific, and ROW. In this report, APAC is leading the Haptic Touchscreens market because of the huge potential market for the Haptic Touchscreens in the consumer electronics sector. APAC is followed by North America and Europe. In the automotive, medical and defense sector, North America and Europe contributes the maximum share.

Augmented Reality & Virtual Reality Market by Technology Types, Sensors (Accelerometer, Gyroscope, Haptics), Components (Camera, Controller, Gloves, HMD), Applications (Automotive, Education, Medical, Gaming, Military) & by Geography - Global Forecast and Analysis to 2013 - 2018 is a March 2014 research report of 254 pages. The report has a detailed list of key findings like: global augmented reality and virtual reality market statistics with detailed classifications and splits by revenue and volume, analysis of the global AR and VR market with a special focus on high growth technologies, analysis of market dynamics, market life cycle analysis, analysis and forecast of the major geographical markets to give an overall view on AR and VR market, technical and market-oriented perspectives with techno-market oriented roadmaps, detailed pricing and cost analysis, competitive intelligence, key player strategies, and other qualitative and quantitative analysis. Read more at http://www.rnrmarketresearch.com/augmented-reality-by-sensors-by-applications-medical-mi-market-report.html .

Explore more reports on sensors market under electronics category at http://www.rnrmarketresearch.com/reports/information-technology-telecommunication/electronics .

About Us 

RnR Market Research is an online database of syndicated market research reports covering over 5000 micro markets. Our database includes reports by leading publishers from across the globe. We provide 24/7 online and offline support service to our customers.

Contact: 

Priyank Tiwari

TX, Dallas North - Dominion Plaza,
17304, Preston Road,
Suite 800, Dallas 75252

Tel: +1-888-391-5441
[email protected]

http://www.rnrmarketresearch.com/report-index

Connect With Us on: 

Facebook: http://www.facebook.com/pages/RnR-Market-Research/413488545356345

Twitter: https://twitter.com/#!/RnRMR

G+ / Google Plus: https://plus.google.com/u/0/104156468549256253075/ 

RSS Feed: http://www.rnrmarketresearch.com/feed  


SOURCE RnRMarketResearch.com

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

IoT & Smart Cities Stories
René Bostic is the Technical VP of the IBM Cloud Unit in North America. Enjoying her career with IBM during the modern millennial technological era, she is an expert in cloud computing, DevOps and emerging cloud technologies such as Blockchain. Her strengths and core competencies include a proven record of accomplishments in consensus building at all levels to assess, plan, and implement enterprise and cloud computing solutions. René is a member of the Society of Women Engineers (SWE) and a m...
Poor data quality and analytics drive down business value. In fact, Gartner estimated that the average financial impact of poor data quality on organizations is $9.7 million per year. But bad data is much more than a cost center. By eroding trust in information, analytics and the business decisions based on these, it is a serious impediment to digital transformation.
DXWorldEXPO LLC announced today that Ed Featherston has been named the "Tech Chair" of "FinTechEXPO - New York Blockchain Event" of CloudEXPO's 10-Year Anniversary Event which will take place on November 12-13, 2018 in New York City. CloudEXPO | DXWorldEXPO New York will present keynotes, general sessions, and more than 20 blockchain sessions by leading FinTech experts.
Apps and devices shouldn't stop working when there's limited or no network connectivity. Learn how to bring data stored in a cloud database to the edge of the network (and back again) whenever an Internet connection is available. In his session at 17th Cloud Expo, Ben Perlmutter, a Sales Engineer with IBM Cloudant, demonstrated techniques for replicating cloud databases with devices in order to build offline-first mobile or Internet of Things (IoT) apps that can provide a better, faster user e...
Charles Araujo is an industry analyst, internationally recognized authority on the Digital Enterprise and author of The Quantum Age of IT: Why Everything You Know About IT is About to Change. As Principal Analyst with Intellyx, he writes, speaks and advises organizations on how to navigate through this time of disruption. He is also the founder of The Institute for Digital Transformation and a sought after keynote speaker. He has been a regular contributor to both InformationWeek and CIO Insight...
Bill Schmarzo, Tech Chair of "Big Data | Analytics" of upcoming CloudEXPO | DXWorldEXPO New York (November 12-13, 2018, New York City) today announced the outline and schedule of the track. "The track has been designed in experience/degree order," said Schmarzo. "So, that folks who attend the entire track can leave the conference with some of the skills necessary to get their work done when they get back to their offices. It actually ties back to some work that I'm doing at the University of ...
Rodrigo Coutinho is part of OutSystems' founders' team and currently the Head of Product Design. He provides a cross-functional role where he supports Product Management in defining the positioning and direction of the Agile Platform, while at the same time promoting model-based development and new techniques to deliver applications in the cloud.
Andrew Keys is Co-Founder of ConsenSys Enterprise. He comes to ConsenSys Enterprise with capital markets, technology and entrepreneurial experience. Previously, he worked for UBS investment bank in equities analysis. Later, he was responsible for the creation and distribution of life settlement products to hedge funds and investment banks. After, he co-founded a revenue cycle management company where he learned about Bitcoin and eventually Ethereal. Andrew's role at ConsenSys Enterprise is a mul...
In his session at 21st Cloud Expo, Raju Shreewastava, founder of Big Data Trunk, provided a fun and simple way to introduce Machine Leaning to anyone and everyone. He solved a machine learning problem and demonstrated an easy way to be able to do machine learning without even coding. Raju Shreewastava is the founder of Big Data Trunk (www.BigDataTrunk.com), a Big Data Training and consulting firm with offices in the United States. He previously led the data warehouse/business intelligence and Bi...
Cell networks have the advantage of long-range communications, reaching an estimated 90% of the world. But cell networks such as 2G, 3G and LTE consume lots of power and were designed for connecting people. They are not optimized for low- or battery-powered devices or for IoT applications with infrequently transmitted data. Cell IoT modules that support narrow-band IoT and 4G cell networks will enable cell connectivity, device management, and app enablement for low-power wide-area network IoT. B...