| By Jeremy Geelan | Article Rating: |
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| August 23, 2006 10:00 PM EDT | Reads: |
20,583 |
Since most any two words can and will be put together in this world, what with us being Homo Loquens and all, it is easy just to shrug when you hear new colloquies like 'social software,' 'social networking' or 'social computing' and dismiss them as just three more inevitable permutations in a world of whirling words and phrases.
But this time, trust me, things are different. I would go so far as to say that "social computing," far from being just a random word-combo along the lines of wannabe duos like "air walking," "base jumping," "text messaging" and suchlike, is that fabled "New New Thing" (a reference to Michael Lewis's invaluable book of that name, documenting Netscape's Jim Clark's serial webpreneurship in the heady days of the Internet Boom 1.0).
In other words, Social Computing is about to turn the Web world upside down.
Before I explain how and why, let us just lay to rest one other ghost. There will be those who, out of nothing but the sheerest prejudice against computer geeks and geekdom, suggest that "social computing" is a blatant oxymoron, right up there with "benevolent despotism." Have no truck with such bigots. On the contrary, computing - it turns out - is one of the most social technological innovations in the last thousand years.
Think I'm exaggerating? Read on.
Social Computing has been defined as centered on "software that contributes to compelling and effective social interactions" (http://research.microsoft.com/scg/)
At IBM Research, where the the premise of the Social Computing Group is that it is possible to design "digital systems that provide a social context for our activities," the group characterizes social computing thus:
"The central hallmark of social computing is that it relies on the notion of social identity: that is, it is not just the data that matters, but who that data 'belongs to', and how the identity of the 'owner' of that data is related to other identities in the system. More generally, social computing systems are likely to contain components that support and represent social constructs such as identity, reputation, trust, accountability, presence, social roles, and ownership."So what's the big deal; why am claiming that Social Computing is right up there with Quantum Mechanics in terms of its likely impact on our modern world?
The answer to that question has already been hinted at by Forrester, which has published a slim, 24-page report on Social Computing subtitled "How Networks Erode Institutional Power, And What to Do About It ." And it has been succinctly explicated by Dion Hinchcliffe.
Published in February of this year, the Forrester report notes:
"To thrive in an era of Social Computing, companies must abandon top-down management and communication tactics, weave communities into their products and services, use employees and partners as marketers, and become part of a living fabric of brand loyalists."
Then, linking it directly with "Web 2.0," Forrester nails its colors to the mast by drawing a very telling analogy to help people wrap their minds around the raw disruptiveness of Social Computing:
"Web 2.0 is the building of the Interstate Highway System in the 1950s; Social Computing is everything that resulted next (for better or worse): suburban sprawl, energy dependency, efficient commerce, Americans' lust for cheap and easy travel."Hinchcliffe reiterates this point, noting that one thing is clear, namely that the the technologies of the modern Web are indeed reshaping our society, particularly of the younger generations that spend so much of their time there.
"The consequences could be dramatic," Hinchcliffe avers, "in the same way that the highway systems fundamentally disrupted the railroad industry."
Anyone wishing to explore further can click through on any of the links under the Further Reading header below. Or, if you are a French speaker, you could do worse than visit here. For those who have no French, try instead joining the group blog for the Social Computing Group at Microsoft Research and/or the Social Computing Alliance - founded in 2004 "to help spur a global conversation about the paradigms and paradoxes of Social Computing."
Further Reading:
Feedster on: "social computing"
Digg on: "social computing"
Technorati on: "social computing"
Published August 23, 2006 Reads 20,583
Copyright © 2006 SYS-CON Media, Inc. — All Rights Reserved.
Syndicated stories and blog feeds, all rights reserved by the author.
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About Jeremy Geelan
Jeremy Geelan is Sr. Vice-President of SYS-CON Media & Events. He is Conference Chair of the all-new International Cloud Computing Conference & Expo series, of the International Virtualization Conference & Expo series, of AJAXWorld RIA Conference & Expo series, and of the long-running SOAWorld Conference & Expo series. He's founder of Cloud Computing Journal, Web 2.0 Journal, AJAX & RIA Journal and other leading SYS-CON titles. From 2000-6, as first editorial director and then group publisher of SYS-CON Media, he was responsible for the development of all new titles and i-Technology portals for the firm, and regularly represents SYS-CON at conferences and trade shows, speaking to technology audiences both in North America and overseas. He is executive producer and presenter of "Power Panels with Jeremy Geelan" on SYS-CON.TV.
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Another Site Here 08/23/06 11:59:54 PM EDT | |||
The Social Software Weblog - http://socialsoftware.weblogsinc.com |
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MSFT 08/23/06 11:12:57 PM EDT | |||
Liz Lawley is one of the people pushing to make MSN Search work better as part of the Microsoft Reasearch Social Computing Group while on sabbatical from her regular gig as Director of RIT's Lab for Social Computing. |
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Pete Carr 08/23/06 11:03:32 PM EDT | |||
"Social Networking" sites is just a buzzword term for a variation of Internet chat channels and forums. People have been doing that for years. That was one of the original concepts behind the Internet, communication. The social networking sites offer a few other features, but in the end it's just people wanting to talk with each other. |
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Pete Carr 08/23/06 11:03:31 PM EDT | |||
"Social Networking" sites is just a buzzword term for a variation of Internet chat channels and forums. People have been doing that for years. That was one of the original concepts behind the Internet, communication. The social networking sites offer a few other features, but in the end it's just people wanting to talk with each other. |
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Social Networks vs Portals 08/23/06 11:01:07 PM EDT | |||
In June, 2 out of every 3 people online visited a social networking site, according to statistic discussed this week over on Slashdot. |
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Jeff Hawley 08/23/06 10:48:46 PM EDT | |||
MySpace has now beat out Google in the total number of hits/day. The blogosphere is raging to overwhelming levels. Wiki is no longer a buzz word, and is even used by the program manager of the massive program I work on. And in June, 2 out of every 3 people online visited a social networking site. View link here: http://www.jeffhawley.com/?p=18 |
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BenF 08/23/06 10:48:13 PM EDT | |||
The beauty of social computing is that it allows everyone to express their opinion. Ben Franklin said, "The power of the press belongs to those that own one." The Internet allows everyone to own a press. View link here: http://ipolitics2006.blogspot.com/ 2006/08/top-10-sources.html |
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