Welcome!

Agile Computing Authors: Elizabeth White, Liz McMillan, Richard Hale, William Schmarzo, Moshe Kranc

News Feed Item

Let the Games Begin! Monster Enters the Gaming Accessories Space by Teaming up with EA SPORTS™ to Launch “MVP Carbon by Monster®” – the First-Ever Ultimate Gaming and Music Headphone!

Monster, the world leader in high-performance personal audio, is proud to announce it is entering the gaming accessories space with the breakthrough EA SPORTS™ MVP Carbon by Monster® headphone. Jointly developed with EA SPORTS, a label of Electronic Arts Inc., a global leader in digital interactive entertainment, the new EA SPORTS MVP Carbon by Monster® headphone (SRP: $269.95) is the first-ever collaboration between a game developer and a headphone manufacturer that offers an unprecedented level of immersive sonic gameplay – just the way the game developers intended. Follow Monster during CES at #MonsterCES and the EA headphones launch at #PlayLoud.

EA Sports MVP Carbon (Photo: Business Wire)

EA Sports MVP Carbon (Photo: Business Wire)

The EA SPORTS MVP Carbon by Monster® headphone fuses superior industrial design with maximum comfort and performance for unprecedented surround sound intensity with games, as well as a new level of audio performance for both music and movies. The unique alliance between Monster and EA SPORTS results in a new type of headphone that gives gamers the edge they need to play hours without fatigue and totally immerse themselves in all the action. It will be available in both white and black versions at retailers worldwide and www.monsterproducts.com beginning in February 2013.

Unique Creative Partnership for Brand New Type of Gaming Headphone

Designed from the ground up as the ultimate gaming headphone, the breakthrough EA SPORTS MVP Carbon by Monster® headphones is the result of the first-ever creative collaboration between EA SPORTS, and Monster, the audio engineer behind the sound of the acclaimed Beats by Dr. Dre® headphones.

Founder and Head Monster Noel Lee noted, “Anyone who spends a lot of time involved in the intense world of gaming knows that a truly great pair of headphones can make all the difference, both in terms of performance and sheer fun. To develop this unique premium product, Monster could not have a better partner than EA SPORTS. Their insight and expertise into exactly what features and capabilities will benefit gamers most was invaluable in the development process. The result is a new type of headphone that not only provides a much more intense listening experience for gaming – but delivers even more surround sound impact for music and movies as well. Let the games begin!”

First-Ever Monster® HDHS (High Definition Headphone Surround)

Gaming is a totally immersive experience, and Monster brought all of its leading-edge expertise and technologies to bear in the creation of a new type of headphone that puts you in the action like never before. The EA SPORTS MVP Carbon by Monster® is the world’s first headphone to feature Monster® HDHS (High Definition Headphone Surround) powered by AstoundSound®, a proprietary surround processing method that delivers the most realistic, high definition headphone sound experience for gaming, music and movies. Monster® HDHS goes beyond conventional 5.1 surround sound, and users enjoy this new level of immersive surround sound impact and intensity without the need for multiple speakers and separate processors – just the headphones themselves!

Another key element to the EA SPORTS MVP Carbon’s astounding audio performance is Monster’s latest and most sophisticated on-ear 30MM driver design for gaming and music. In conjunction with this, they incorporate the Gamebox™, a powerful new type of mix amplifier and processor specifically engineered for Monster® HDHS. This leading-edge multi-platform mix amp offers seamless compatibility with PCs, Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system, Wii™ and Wii U™.

To ensure the most comfortable gaming and music listening experience possible, EA SPORTS MVP Carbon by Monster® headphones feature a convenient on-ear form factor and size, as well as a super comfortable headband with precision crafted materials to ensure the proper clamping force needed to keep the headphone firmly in place with maximum comfort. New breathable materials add to the exceptional comfort and fit during intense sessions. Adding to their use for on-the-go gamers, they feature foldable arms for easy packing and travel.

“We couldn’t be more excited to partner with Monster, the world’s leading manufacturer of high-performance headphones,” said Christopher Erb, Vice President of EA SPORTS Brand Marketing. “Our innovative collaboration will deliver the ultimate sound experience for gaming as well as music and movies to our consumers.”

ABOUT MONSTER

Monster was founded over 30 years ago by Head Monster Noel Lee, who was recently honored with the prestigious Plus X Award®: Lifetime Achievement Award, as a company dedicated to creating products that enhance the sound quality of music. The company engineered the sound of the acclaimed Beats by Dr. Dre® headphones, and has become the world’s leading manufacturer of high-performance, sonically superior headphones, all of which feature the company’s Pure Monster Sound™. Monster is also the world's leading manufacturer of advanced connectivity solutions for high- performance home entertainment, audio, home cinema, computer and gaming as well as a leading innovator in the field of mobile accessories and professional audio. The company also provides high-performance AC power line conditioning and protection products for audio/video systems, as well as energy-saving power products. Monster continues to lead in innovation with over 300 U.S. and international patents and dozens pending, offering more than 4,000 products in over 134 countries worldwide.

Explore the world of Monster at www.monsterproducts.com. To become a fan of Monster® products, please follow us on Facebook (www.facebook.com/monsterproducts) or Twitter (www.twitter.com/monsterproducts).

EA SPORTS is a trademark of Electronic Arts Inc. Xbox 360 is a trademark of the Microsoft group of companies and are used under license from Microsoft. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Nintendo trademarks and copyrights are properties of Nintendo. All other trademarks and brands are the property of their respective owners.

Designated trademarks and brands are the property of their respective owners.

More Stories By Business Wire

Copyright © 2009 Business Wire. All rights reserved. Republication or redistribution of Business Wire content is expressly prohibited without the prior written consent of Business Wire. Business Wire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

@ThingsExpo Stories
In addition to all the benefits, IoT is also bringing new kind of customer experience challenges - cars that unlock themselves, thermostats turning houses into saunas and baby video monitors broadcasting over the internet. This list can only increase because while IoT services should be intuitive and simple to use, the delivery ecosystem is a myriad of potential problems as IoT explodes complexity. So finding a performance issue is like finding the proverbial needle in the haystack.
The 19th International Cloud Expo has announced that its Call for Papers is open. Cloud Expo, to be held November 1-3, 2016, at the Santa Clara Convention Center in Santa Clara, CA, brings together Cloud Computing, Big Data, Internet of Things, DevOps, Digital Transformation, Microservices and WebRTC to one location. With cloud computing driving a higher percentage of enterprise IT budgets every year, it becomes increasingly important to plant your flag in this fast-expanding business opportuni...
Large scale deployments present unique planning challenges, system commissioning hurdles between IT and OT and demand careful system hand-off orchestration. In his session at @ThingsExpo, Jeff Smith, Senior Director and a founding member of Incenergy, will discuss some of the key tactics to ensure delivery success based on his experience of the last two years deploying Industrial IoT systems across four continents.
The Internet of Things will challenge the status quo of how IT and development organizations operate. Or will it? Certainly the fog layer of IoT requires special insights about data ontology, security and transactional integrity. But the developmental challenges are the same: People, Process and Platform. In his session at @ThingsExpo, Craig Sproule, CEO of Metavine, demonstrated how to move beyond today's coding paradigm and shared the must-have mindsets for removing complexity from the develo...
SYS-CON Events announced today that MangoApps will exhibit at the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. MangoApps provides modern company intranets and team collaboration software, allowing workers to stay connected and productive from anywhere in the world and from any device.
IoT is rapidly changing the way enterprises are using data to improve business decision-making. In order to derive business value, organizations must unlock insights from the data gathered and then act on these. In their session at @ThingsExpo, Eric Hoffman, Vice President at EastBanc Technologies, and Peter Shashkin, Head of Development Department at EastBanc Technologies, discussed how one organization leveraged IoT, cloud technology and data analysis to improve customer experiences and effi...
The IETF draft standard for M2M certificates is a security solution specifically designed for the demanding needs of IoT/M2M applications. In his session at @ThingsExpo, Brian Romansky, VP of Strategic Technology at TrustPoint Innovation, explained how M2M certificates can efficiently enable confidentiality, integrity, and authenticity on highly constrained devices.
In today's uber-connected, consumer-centric, cloud-enabled, insights-driven, multi-device, global world, the focus of solutions has shifted from the product that is sold to the person who is buying the product or service. Enterprises have rebranded their business around the consumers of their products. The buyer is the person and the focus is not on the offering. The person is connected through multiple devices, wearables, at home, on the road, and in multiple locations, sometimes simultaneously...
“delaPlex Software provides software outsourcing services. We have a hybrid model where we have onshore developers and project managers that we can place anywhere in the U.S. or in Europe,” explained Manish Sachdeva, CEO at delaPlex Software, in this SYS-CON.tv interview at @ThingsExpo, held June 7-9, 2016, at the Javits Center in New York City, NY.
"We've discovered that after shows 80% if leads that people get, 80% of the conversations end up on the show floor, meaning people forget about it, people forget who they talk to, people forget that there are actual business opportunities to be had here so we try to help out and keep the conversations going," explained Jeff Mesnik, Founder and President of ContentMX, in this SYS-CON.tv interview at 18th Cloud Expo, held June 7-9, 2016, at the Javits Center in New York City, NY.
Internet of @ThingsExpo, taking place November 1-3, 2016, at the Santa Clara Convention Center in Santa Clara, CA, is co-located with the 19th International Cloud Expo and will feature technical sessions from a rock star conference faculty and the leading industry players in the world and ThingsExpo Silicon Valley Call for Papers is now open.
The IoT is changing the way enterprises conduct business. In his session at @ThingsExpo, Eric Hoffman, Vice President at EastBanc Technologies, discussed how businesses can gain an edge over competitors by empowering consumers to take control through IoT. He cited examples such as a Washington, D.C.-based sports club that leveraged IoT and the cloud to develop a comprehensive booking system. He also highlighted how IoT can revitalize and restore outdated business models, making them profitable ...
"delaPlex is a software development company. We do team-based outsourcing development," explained Mark Rivers, COO and Co-founder of delaPlex Software, in this SYS-CON.tv interview at 18th Cloud Expo, held June 7-9, 2016, at the Javits Center in New York City, NY.
We all know the latest numbers: Gartner, Inc. forecasts that 6.4 billion connected things will be in use worldwide in 2016, up 30 percent from last year, and will reach 20.8 billion by 2020. We're rapidly approaching a data production of 40 zettabytes a day – more than we can every physically store, and exabytes and yottabytes are just around the corner. For many that’s a good sign, as data has been proven to equal money – IF it’s ingested, integrated, and analyzed fast enough. Without real-ti...
"There's a growing demand from users for things to be faster. When you think about all the transactions or interactions users will have with your product and everything that is between those transactions and interactions - what drives us at Catchpoint Systems is the idea to measure that and to analyze it," explained Leo Vasiliou, Director of Web Performance Engineering at Catchpoint Systems, in this SYS-CON.tv interview at 18th Cloud Expo, held June 7-9, 2016, at the Javits Center in New York Ci...
I wanted to gather all of my Internet of Things (IOT) blogs into a single blog (that I could later use with my University of San Francisco (USF) Big Data “MBA” course). However as I started to pull these blogs together, I realized that my IOT discussion lacked a vision; it lacked an end point towards which an organization could drive their IOT envisioning, proof of value, app dev, data engineering and data science efforts. And I think that the IOT end point is really quite simple…
A critical component of any IoT project is what to do with all the data being generated. This data needs to be captured, processed, structured, and stored in a way to facilitate different kinds of queries. Traditional data warehouse and analytical systems are mature technologies that can be used to handle certain kinds of queries, but they are not always well suited to many problems, particularly when there is a need for real-time insights.
Big Data, cloud, analytics, contextual information, wearable tech, sensors, mobility, and WebRTC: together, these advances have created a perfect storm of technologies that are disrupting and transforming classic communications models and ecosystems. In his session at @ThingsExpo, Erik Perotti, Senior Manager of New Ventures on Plantronics’ Innovation team, provided an overview of this technological shift, including associated business and consumer communications impacts, and opportunities it ...
You think you know what’s in your data. But do you? Most organizations are now aware of the business intelligence represented by their data. Data science stands to take this to a level you never thought of – literally. The techniques of data science, when used with the capabilities of Big Data technologies, can make connections you had not yet imagined, helping you discover new insights and ask new questions of your data. In his session at @ThingsExpo, Sarbjit Sarkaria, data science team lead ...
Extracting business value from Internet of Things (IoT) data doesn’t happen overnight. There are several requirements that must be satisfied, including IoT device enablement, data analysis, real-time detection of complex events and automated orchestration of actions. Unfortunately, too many companies fall short in achieving their business goals by implementing incomplete solutions or not focusing on tangible use cases. In his general session at @ThingsExpo, Dave McCarthy, Director of Products...